Wednesday, April 12, 2017

Jon Pierre Yousef - Week 11&12 Character Concept


Ashley Vang




Mona Masotta Week 12


Oliver Borack Week 12




Kelsey Lewin - Week 12



Kailey Stephen-Lane: Week 12







Notes on Reflective Metal for Nikia

Hi Nikia, didn't forget about you.  I have been thinking and working on this in between work duties.

Basically,  reflective surfaces reflect the environment around them.   The shape of the object determines the image warping on its surface.  You have the under plane which reflects ground and you have top side reflecting sky and other objects around it.

In this example, basic no ref chrome like surface colors, I just think of basic dirt for ground, sky for top and the darker center is distant landscape, maybe mountains that all warp with the shape of the object.
Then add a specular light or hilight - the sun that is directional or brightest at one end of object.



Easy way is to use references to give us a big clue as to how the image wraps around the form.

 In a more complicated form, like a human you still break it down into smaller basic egg shapes, or organic shapes with corners.




Monday, April 10, 2017

Notes for Oliver


Hi Oliver,

I was able to create some notes on these 2 creatures and thought I 'd post them as I consider the others.

Most of the notes are on integrating the forms through the big gesture and creating variations in spacing of the forms.



For this one,  I think exploring bug references and then riffing off of them - Exaggerating the shapes,
streamlining and integrating forms, variation in shape sizes and checking the overall big flow or gesture can push initial ideas.
Look at the mandibles and see the practical design they have to carry, cut, defend.  Incorporate them into your designs.  Same with body.  Shell, passive defense  in armor.

Once the process begin with references, it gets to be fun to redesign your critters.   :]